Call of Duty: Black Ops 4 Review
January 7, 2019
On Oct. 12, 2018, Black Ops 4 was officially released. At first, the game was not going to be bought, because after the past few terrible creations from the franchise such as Call of Duty: Advanced Warfare, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, Call of Duty WW2, and debatably Call of Duty: Black Ops 3, I was fed up with the whole Call of Duty franchise, both Activision and Treyarch.
I was more excited for Battlefield 5, which was initially supposed to come out seven days after the release of Black Ops 4 but instead got pushed back to Nov. 20. Black Ops 4 should keep me occupied till then. Like most new releases, Black Ops 4’s standard price for a fresh new copy is $60 plus tax, which for me was about $3, so a subtotal of $63. There are copies of the game that come with extra stuff for in-game use that will obviously cost a bit more.
My views toward the game before the game came out were somewhat negative, but I still kept a sense of open-mindedness since I have a history with Call of Duty games, like I mentioned earlier. My negative view on the game came from a couple of reviews that I saw, basically saying the game was nothing special and not much had changed from previous titles. Do not get me wrong, a game does not have to be completely changed for it to be good. In fact, significant changes in a game as iconic and popular as Call of Duty can cause outrage from fans of the game depending on the types of change. Considering the past recent titles that I mentioned above, which have not met expectations and actually ended up giving the franchise a bad reputation, something clearly needs to change.
Now, I believe that the game is not as bad as what I and most other people anticipated it to be. When I first played Black Ops 4, I was excited to learn that the movement in matches had been returned to its traditional boots on the ground gameplay. Boots on the ground means walking and running on the ground like a normal human being, so no more jetpacks or wall running. The overly futuristic movements was one of the main causes of outrage among the Call Of Duty community. Things I find most enjoyable about this game is the classic zombies mode and multiplayer aspect of the game, the core aspects of Black Ops 4 and every Black Ops before it. Zombies mode was first introduced in Call Of Duty: World at War as a bonus game mode you get after completing the games main story. The game mode was so widely accepted by the call of duty community that it has appeared in every Call Of Duty made by Treyarch. The game’s multiplayer features that once outraged fans have been, for the most part, reversed, and it gives people who have played previous titles a sort of nostalgic and refreshing feel to the game. Call Of Duty has more than exceeded my expectations, it actually ended up impressing me, I mean for the first time in 3 years I actually felt like I was playing a Call Of Duty game. I would suggest giving this game a fair chance to people who play first person shooters similar to Call of Duty or to people who said they would never play another Call Of Duty again.